What Matters?

What Matters?

A journey beyond the conventional dichotomy of mind and matter aiming to inspire the design of human-technology systems that matter.

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Adding value

Adding value

Designing products that add value need to consider busines value as well as end-user need. This one pager gives an overview.

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Muddling through

Muddling through

Our hands are precious, not only because of what they can create in terms of products, tools and devices, but also in terms of communication and sharing.

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UX/UI Basics

UX Basics

A friend asked if I could perform a UX review of his new software package currently in development, Basics, basically. But still important. Training is a big part of the review; aiming to become obsolete. Actually, as they grow into the topic, I can support them on next level topics, which makes it interesting for…

Confessions

Enjoy this short comic exploring ideas about talking while exploring a city. When do we talk, when does talking mean something? When do we share and how do we share? Maybe we don’t. Maybe it is not needed. But maybe we should anticipate electric cars. Electric cars are silent and this silence will be unbearable,…

Business Model Canvas

Business Model Canvas

On many occasions I have been explaining Osterwalder’s Business Model Canvas, and to do this in a structured, systematic way, I created the attached drawings, clearly inspired by the original book. Hope it helps you to present. Osterwalder (et al, 2010) have developed a verry effective tool to support reviewing and further developing your business;…